Reward System Configuration
Type
Description
SV_CONFIG.Rewards = {
["police"] = {
[4] = { -- This ID must be unique. Once it has been used, do not reuse it again.
required_hours = 4,
type = "item",
label = "Medikit",
desc = "Essential first-aid kit for emergencies.",
item = "medikit",
amount = 2,
image = "medikit",
disable = false,
progressbarColor = "lime"
},
[5] = {
required_hours = 0,
type = "money",
label = "Cash",
desc = "Financial bonus for your service.",
item = "bank",
amount = 100,
image = "money",
disable = false,
args = {}
},
[6] = {
required_hours = 2,
type = "xp",
label = "XP",
desc = "Boost your skills with extra XP.",
item = "money",
amount = 100,
image = "xp",
disable = false,
args = {
name = "shooting"
}
}
-- Add more rewards as needed
},
["ambulance"] = {
[11] = {
required_hours = 4,
type = "item",
label = "Medikit",
desc = "Essential first-aid kit for emergencies.",
item = "medikit",
amount = 2,
image = "medikit",
disable = false,
progressbarColor = "lime"
},
[12] = {
required_hours = 0,
type = "money",
label = "Cash",
desc = "Financial bonus for your service.",
item = "bank",
amount = 100,
image = "money",
disable = false,
args = {}
}
}
}
Last updated