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Patch Details

Find all the necessary details about updates/patches on this page

Update v1.4.8
+ Fixed: Issue where gang members could not access the crafting menu.
 Note: If both a gang and a job are configured for a crafting station (e.g., "vagos" as a gang and "police" as a job), the menu will open if the player matches either the gang or the job.

 For example, if your character is in the "vagos" gang but has the "unemployed" job, or is a "police" officer with no gang, they will still be able to access the menu — since one of the conditions is satisfied.

Modified files

  • client.lua

  • bridge/core/client - files

Update v1.4.7
+ Added: Weapon serial number is now included in the craft item Discord log.   
(Note: This only works with `qb-inventory` and `ox-inventory`.  
 If you're using a different inventory system, you can update it manually in  
 `g-crafting/bridge/inventory/server.lua` inside the function  
 `G.GetWeaponSerial(...)`.)

Modified files

  • server.lua

  • sv_edit.lua

  • bridge inventory server file

Update v1.3.7
  • Players can now only collect crafted items if they have enough inventory space.

Update v1.3.6
  • Fixed an issue where split items were not being removed.

Update v1.3.5
  • Added a dynamic item collect cooldown time. You can change it via the config: ItemCollectCD = 2000

  • Fixed some bug in the item collect section.

Update v1.3.4
  • Minor bug fixes

Update v1.3.3
  • Added Image Formats feature: Now you can set your image formats in the config, such as .png, .webp, etc. (Note: it will take itemName if the img is not found)

  • Added a new state function that allows you to perform actions when the crafting menu is opened (you can find it in cl_edit.lua).

Update v1.2.2

Modified files

  • UI components

Update v1.2.1
  • Fixed the initialization level issue.

Update v1.2.0
  • Added a new feature allowing you to optionally configure additional items to be received along with crafted item.

  • Added a new option allowing you to specify whether a particular ingredient should be removed from your inventory or not.

  • Fixed UI refresh issue

Modified files

  • config.lua

  • UI components

  • server.lua

Update v1.1.1

Fixed item count issue - You can now use individual items as ingredients.

Update v1.1.0
  • Added disable property for item visibility:

    • disable = true: Items will only be visible once the player reaches the required level.

    • disable = false: Items will be visible by default, regardless of the player's level, but crafting still requires the necessary ingredients.

PreviousFeaturesNextInstallation

Last updated 1 month ago

You can now collect only one crafted item at a time, which will help prevent spamming. Preview -

preview -

Config Preview -

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https://youtu.be/wm4TNP2PThc?si=vxTWlMwYIDVtHiGx
https://youtu.be/VtPkFw_SkDM?si=aQKueIcd44fGatzk
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