πŸ“¦Patch Details

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chevron-rightUpdate 1.5.0hashtag
+ Refactored: Discord logs configuration moved from shared Config.lua to server-only sv_config.lua for better organization and security.

Modified files

  • src/shared/Config.lua

  • src/shared/sv_config.lua (new file)

  • src/server/server.lua

  • src/server/sv_edit.lua

  • fxmanifest.lua

|| || Note: You don't have to update if you're not using Discord logs.

chevron-rightUpdate 1.4.4hashtag
 Fixed: Crafting XP now works correctly (e.g., 5 XP per item β†’ crafting 2 items gives 10 XP).

Modified files

  • src/server/server.lua

chevron-rightUpdate 1.4.3hashtag
+ Added compatibility for qs-inventory and core_inventory
chevron-rightUpdate v1.4.2hashtag
+ Fixed: Issue where gang members could not access the crafting menu.
 Note: If both a gang and a job are configured for a crafting station (e.g., "vagos" as a gang and "police" as a job), the menu will open if the player matches either the gang or the job.

 For example, if your character is in the "vagos" gang but has the "unemployed" job, or is a "police" officer with no gang, they will still be able to access the menu β€” since one of the conditions is satisfied.

Modified files

  • client.lua

  • bridge/core/client - files

chevron-rightUpdate v.1.4.1hashtag
+ Added: Weapon serial number is now included in the craft item Discord log.   
(Note: This only works with `qb-inventory` and `ox-inventory`.  
 If you're using a different inventory system, you can update it manually in  
 `g-crafting/bridge/inventory/server.lua` inside the function  
 `G.GetWeaponSerial(...)`.)

Modified files

  • server.lua

  • sv_edit.lua

  • bridge inventory server file

chevron-rightUpdate v1.3.7hashtag
  • Players can now only collect crafted items if they have enough inventory space.

chevron-rightUpdate v1.3.6hashtag
  • Fixed an issue where split items were not being removed.

chevron-rightUpdate v1.3.5hashtag
  • Added a dynamic item collect cooldown time. You can change it via the config: ItemCollectCD = 2000

  • Fixed some bug in the item collect section.

chevron-rightUpdate v1.3.4hashtag
  • Minor bug fixes

chevron-rightUpdate v1.3.3hashtag
  • Added Image Formats feature: Now you can set your image formats in the config, such as .png, .webp, etc. (Note: it will take itemName if the img is not found)

  • Added a new state function that allows you to perform actions when the crafting menu is opened (you can find it in cl_edit.lua).

chevron-rightUpdate v1.2.2hashtag

Modified files

  • UI components

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chevron-rightUpdate v1.2.1hashtag
  • Fixed the initialization level issue.

chevron-rightUpdate v1.2.0hashtag
  • Added a new feature allowing you to optionally configure additional items to be received along with crafted item.

  • Added a new option allowing you to specify whether a particular ingredient should be removed from your inventory or not.

  • Fixed UI refresh issue

Modified files

chevron-rightUpdate v1.1.1hashtag

Fixed item count issue - You can now use individual items as ingredients.

chevron-rightUpdate v1.1.0hashtag
  • Added disable property for item visibility:

    • disable = true: Items will only be visible once the player reaches the required level.

    • disable = false: Items will be visible by default, regardless of the player's level, but crafting still requires the necessary ingredients.

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