ClockItems
Item Handling (On Duty / Off Duty) - You can configure the script to automatically give or remove items when a player clocks in or out based on their job role.
Add
: Items the player will receive when clocking in.Remove
: Items the player will lose when clocking out.If
count = 0
inRemove
, all of that item will be removed.This configuration is job-specific (based on job name).
You can define this for as many jobs as needed.
SV_CONFIG.Items = {
["police"] = {
-- Job name
Add = {
{item = "bandage", count = 1},
{item = "radio", count = 1}
},
Remove = {
{item = "radio", count = 0} -- Removes all radios
}
},
["ambulance"] = {
Add = {
{item = "bandage", count = 2},
{item = "radio", count = 1}
},
Remove = {
{item = "radio", count = 1},
{item = "bandage", count = 2}
}
}
-- more
}
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